Between 2018 and 2019 I modeled in VR with Gravity Sketch: a rose bouquet with a butterfly, a minimalist sphere-and-cube necklace, and a family of lamp designs. The December 2018 captures show rough early passes; the May 2019 session revisits the same lamps with much more control — a visible progression in working three-dimensionally with both hands in space. One capture from this series already appears in my graduation-film article.
VR captures
VR sketch of pink and red roses in a gold vase with a stylized purple butterfly, modeled in Gravity Sketch (2018).Black table lamp concept with three cone-shaped shades staggered on a central pole, modeled in Gravity Sketch VR (2018).White table lamp with a wide shade and turned baluster stem on a black background, modeled in Gravity Sketch VR (2018).Minimalist necklace modeled in Gravity Sketch VR: a white cord loop with two gray sphere beads and a white cube pendant on black (2019).Glowing pear-shaped table lamp with a saucer and sculpted candlestick stem, modeled in Gravity Sketch VR on black (2019).3D render of a pale mint table lamp modeled in Gravity Sketch VR: bulbous shade, saucer mid-tier, and a sculpted wavy stem on a round base, on black.Three-quarter front view of the Gravity Sketch VR wire-cage lamp, showing the amber teardrop bulb inside the brown cage shade and the tripod-legged stand.Wire-cage lamp modeled in Gravity Sketch VR: brown cage shade around an amber teardrop bulb on a bent gray stem with hairpin legs, against a beige backdrop.Black three-shade pole lamp modeled in Gravity Sketch VR: conical shades with cream bulbs staggered on a slim black pole over an oval base, beige backdrop.White table lamp modeled in Gravity Sketch VR: glowing two-tier shade above a gray turned baluster stem, centered on a black background.